Call Number Title Count
GV1469.25.S688 1981 Star strike. 1
GV1469.25.T95 1996 Twisted Metal 2. 1
GV1469.25.W36 1984 WarGames 1
GV1469.25.W64 My life as a night elf priest : an anthropological account of World of warcraft / 1
GV1469.25.W64 G53 2012 Battlefields of negotiation : control, agency, and ownership in World of Warcraft / 1
GV1469.25.W64 G53 2012eb Battlefields of negotiation : control, agency, and ownership in World of Warcraft / 1
GV1469.25.W64 N37 2010 My life as a night elf priest : an anthropological account of World of warcraft / 1
GV1469.25.W64 W67 2004 World of warcraft game manual / 1
GV1469.25.Z566 1987 Zillion II : Triformation. 1
GV1469.27 Handbook of digital games / 1
GV1469.27 .B32 2010 The Warcraft civilization : social science in a virtual world / 1
GV1469.27 .D55 2008 Digital culture, play, and identity : a World of Warcraft reader / 1
GV1469.27 .D55 2008eb Digital culture, play, and identity : a World of Warcraft reader / 1
GV1469.27 .S558 2013eb Instant Raspberry Pi gaming : your guide to gaming on the Raspberry Pi, from classic arcade games to modern 3D adventures / 1
GV1469.27 .X9 2012eb EVE online : ISK strategy guide / 1
GV1469.3 Video game play and consciousness /
Getting started with SpriteKit : develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development framework /
Construct 2 game development by example : learn how to make games for multiple platforms with Construct 2 /
Gamer psychology and behavior /
Video games around the world /
Procedural content generation for Unity game development : harness the power of procedural content generation to design unique games with Unity /
Cocos2d-x game development blueprints : build a plethora of games for various genres using one of the most powerful game entines, Cocos2d-x /
Minor platforms in videogame history /
Make a 2D RPG in a weekend : with RPG Maker MV /
Beginning RPG Maker VX Ace /
A guide to designing curricular games : how to "game" the system /
Game development with Construct 2 : from design to realization /
Building a 2D game physics engine : using HTML5 and JavaScript /
Program arcade games : with Python and Pygame /
Videogame sciences and arts : 11th International Conference, VJ 2019, Aveiro, Portugal, November 27-29, 2019, Proceedings /
Mostly codeless game development : new school game engines /
Game dynamics : best practices in procedural and dynamic game content generation /
Beginning RPG Maker MV /
Beginning Java game development with LibGDX /
Gaming and the arts of storytelling /
Game user experience and player-centered design /
21
GV1469.3 .A395 2017 Alternate reality games and the cusp of digital gameplay / 1
GV1469.3 .A45 2011 Game start! : Strumenti per comprendere i videogiochi / 1
GV1469.3.A83 1999 Videogames : elogio del tempo sprecato / 1
GV1469.3 .B36 2014 Co-creating Videogames / 1
GV1469.3 .B37 2017 Vintage games 2.0 : an insider look at the most influential games of all time / 1
GV1469.3 .B43 2004 Got game : how the gamer generation is reshaping business forever / 1
GV1469.3 .B44 2012 Before the crash : early video game history / 1
GV1469.3 B44 2012eb Before the crash : early video game history / 1
GV1469.3 .B55 2010 Extra lives : why video games matter / 1
GV1469.3.B62 2015 How to talk about videogames / 1
GV1469.3 .B64 2010eb Newsgames : journalism at play / 1
GV1469.3 .B87 2001 Supercade : a visual history of the videogame age, 1971-1984 / 1
GV1469.3 .C37 2009eb Career as a video game developer, designer. 1
GV1469.3.C495 2014 Sound play : video games and the musical imagination / 1
GV1469.3 .C54 2019 Game Development with Ren'Py : introduction to visual novel games using ren'py, tyranobuilder, and twine / 1
GV1469.3 .C645 2009 Philosophy through video games / 1
GV1469.3 .C646 2016 Atari to Zelda : Japan's videogames in global contexts /
Atari to Zelda : Japan's video games in global contexts /
2
GV1469.3 .C647 2012 Video gamers / 1
GV1469.3 .D43 2016eb Debugging game history : a critical lexicon / 1
GV1469.3 .D455 2007eb Reset : changing the way we look at video games / 1
GV1469.3 .D56 2020 Virtual cities : an atlas & exploration of video game cities / 1
GV1469.3.D66 2010 Replay : the history of video games / 1
GV1469.3 .D66 2013 Narrating Futures. Volume 4, Storyplaying ; Agency and Narrative in Video Games /
Storyplaying : agency and narrative in video games /
2
GV1469.3 .D66 2013 .D66 2013 Storyplaying : Agency and Narrative in Video Games / 1
GV1469.3 .E27 2014 Early modernity and video games / 1
GV1469.3 .E27 2014eb Early modernity and video games / 1
GV1469.3 .E44 2008 Understanding video games : the essential introduction / 1
GV1469.3 .E44 2013 Understanding video games : the essential introduction / 1
GV1469.3.E45 Electronic gaming monthly. 1
GV1469.3 .E46 2016eb Emotion in games : theory and praxis / 1
GV1469.3 .E56 2018 Emotion in video game soundtracking / 1
GV1469.3 .E65 2012 Encyclopedia of video games : the culture, technology, and art of gaming / 1
GV1469.3 .E66 2012 The language of gaming / 1
GV1469.3 .F37 2017 Every game is an island : endings and extremities in video games / 1
GV1469.3 .F37 2018 Playing dystopia : nightmarish worlds in video games and the player's aesthetic response / 1
GV1469.3.G34 Gamefan. 1
GV1469.3.G341 Game players. 1
GV1469.3.G35 Gamepro. 1
GV1469.3 .G36 2002 Game on : the history and culture of videogames / 1
GV1469.3 G362 2013eb The game culture reader / 1
GV1469.3 .G363 2018 Game design : next level / 1
GV1469.3 .G365 2012 Game invaders : the theory and understanding of computer games / 2
GV1469.3 .G37 2002 Game on : the history and culture of videogames / 1
GV1469.3 .G423 2012 Games, learning, and society : learning and meaning in the digital age / 1