Review by Choice Review
An algorithm is a recipe for carrying out some action necessary to produce a desired result. Hegron's book describes algorithms used to create computer-generated images on a computer display screen. The problems discussed are curve generation, filling and coloring of zones determined by contours made up of curves, and how to handle overlapping polygons. The intended audience of the book is implementers of computer graphics systems. The book is liberally sprinkled with illustrations. The algorithms are described in a Pascal-like psuedo-language. Included is a bibliography of current literature. While it is unlikely that this book, which is based on the author's doctoral thesis in computer science at the University of Nantes in France, would be the central focus of any undergraduate course, graphics courses are a regular and increasingly important component of a computer science curriculum. The book thus may be a useful reference or supplementary reading for undergraduate students in engineering or computer science. -D. Z. Spicer, University of Notre Dame
Copyright American Library Association, used with permission.
Review by Choice Review