Games for actors and non-actors /
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Author / Creator: | Boal, Augusto. |
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Uniform title: | Jeux pour acteurs et non-acteurs. English |
Imprint: | London ; New York : Routledge, 1992. |
Description: | xxxi, 247 p. : ill. ; 23 cm. |
Language: | English |
Subject: | Acting. Games. Acting. Games. Games. |
Format: | Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/3398833 |
Table of Contents:
- List of figures
- Translator's introduction to the first edition
- Translator's postscript to the second edition
- Preface to the second edition: The Royal Shakespeare Company, theatre in prisons and landless peasants
- Postscript--with pride in our hearts
- Preface to the first edition: the fable of Xua-Xua, the prehuman woman who discovered theatre
- Postscript: actors and non-actors
- 1. Theatre of the Oppressed in Europe
- Introduction
- The Godrano experience: my first Forum Theatre in Europe or the ultimate spect-actor/protagonist!
- Feminism in Godrano
- The police again
- The oppressed and the oppressors
- 2. The Structure of the Actor's Work
- The primacy of emotion
- Muscular exercises
- Sensory exercises
- Memory exercises
- Imagination exercises
- Emotion exercises
- Rationalising emotion
- A la recherche du temps perdu
- The dialectical structure of the actor's interpretation of a role
- The will
- The counter-will
- The dominant will
- Quantitative variation and qualitative variation
- 3. The Arsenal of Theatre of the Oppressed
- Introduction: a new system of exercises and games from Theatre of the Oppressed
- Two unities
- Five categories of game and exercise
- I. Feeling What we Touch (Restructuring Muscular Relations)
- Series 1. General exercises
- 1. The cross and the circle
- 2. Colombian hypnosis
- 3. Minimum surface contact
- 4. Pushing against each other
- 5. Joe Egg (aka trust circle)
- 6. The circle of knots
- 7. The actor as 'subject': the Greek exercise
- 8. The actor as 'object'
- 9. Lifting someone out of a chair
- 10. Equilibrium of the body with an object
- 11. A balloon as an extension of the body
- 12. Racing on chairs
- 13. Rhythm with chairs
- 14. Musical chairs
- 15. Movement with over-premeditation
- 16. Difficulties
- 17. Divide up the movement
- 18. Dissociate coordinated movements
- Series 2. Walks
- 1. Slow motion
- 2. At a right angle
- 3. Crab
- 4. Crossed legs (aka three-legged race)
- 5. Monkey
- 6. All fours
- 7. Camel walk
- 8. Elephant walk
- 9. Kangaroo walk
- 10. Leaning-against-each-other walk
- 11. Strapped-feet walk
- 12. Wheelbarrow
- 13. As you like it
- 14. Imitating others
- Series 3. Massages
- 1. In a circle
- 2. The movement comes back
- 3. Sea waves
- 4. The rolling carpet
- 5. Back massage
- 6. The demon
- Series 4. Integration games
- 1. Person to person, Quebec-style
- 2. The bear of Poitiers
- 3. The chair
- 4. Leapfrog
- 5. The Brueghel game
- 6. Stick in the mud
- 7. Grandmother's footsteps
- 8. Millipede
- 9. Apple dance
- 10. Sticky paper
- 11. The wooden sword of Paris
- 12. American football (aka British bulldog)
- 13. Three Irish duels
- 14. Little packets
- 15. Cat and mouse
- 16. Homage to Tex Avery--cat and dog(s)
- 17. The handkerchief game (aka the hat game, aka dog and bone)
- 18. Good day
- 19. Cadavre exquis (aka consequences)
- 20. The parachute
- 21. Balance with an object
- Series 5. Gravity
- 1. Horizontality sequence
- 2. Verticality sequence
- 3. Sequence of rectilinear and circular movements
- II. Listening to What We Hear
- Series 1. Rhythm
- 1. A round of rhythm and movement
- 2. Game of rhythm and movement
- 3. Changing rhythms
- 4. The machine of rhythms
- 5. The Peruvian ball game
- 6. The clapping series
- 7. West Side Story
- 8. The Portuguese rhythmic shoes
- 9. The two brooms
- 10. The four brooms
- 11. Horseshoe rhythms
- 12. Circular rhythms
- 13. The big chief
- 14. The orchestra and the conductor
- 15. Rhythm dialogue in teams
- 16. Chain rhythm dialogue
- 17. Pretend Brazilian 'Indians'
- 18. Lines of five
- 19. The president's bodyguards
- 20. Walk, stop, justify
- 21. Carnival in Rio
- 22. Bolivian mimosas
- 23. How many 'A's in a single 'A'?
- 24. Two by three by Bradford
- 25. Crossing the room
- 26. Circle of names of Belo Horizonte
- 27. Circle of rhythms of Toronto
- Series 2. Melody
- 1. Orchestra
- 2. Music and dance
- Series 3. Sounds and noises
- 1. Sound and movement
- 2. Ritual sound
- Series 4. The rhythm of respiration
- 1. Lying on your back completely relaxed
- 2. Leaning against a wall
- 3. Standing up straight
- 4. Breathe in slowly
- 5. Explosion
- 6. Breathe in slowly while lifting the arms
- 7. The pressure cooker
- 8. Breathe in as quickly as possible
- 9. Breathe in as slowly as possible
- 10. Breathe in deeply through the mouth
- 11. Breathe in with clear definition and lots of energy
- 12. Two groups
- 13. Breathe out, standing in a circle
- 14. One actor pretends to pull the stopper out of another's body
- 15. A, E, I, O, U
- 16. All the actors, standing facing the wall
- 17. Two groups of actors, facing each other
- 18. With their bodies in maximum possible contact with the floor
- 19. Lying on their backs on tables
- Series 5. Internal rhythms
- 1. Rhythmic images
- III. Dynamising Several Senses
- The blind series
- 1. The point of focus, the embrace and the handshake
- 2. Noises
- 3. The imaginary journey
- 4. The glass cobra
- 5. One blind line, one sighted line
- 6. The magnet--positive and negative
- 7. Swedish multiple sculpture
- 8. The vampire of Strasbourg
- 9. The blind car
- 10. What is the object?
- 11. The smell of hands
- 12. The figure-of-eight chicane
- 13. Goalkeeper
- 14. Friend and enemy
- 15. Draw your own body
- 16. Modelling clay
- 17. Touch the colour
- 18. The blind person and the bomb
- 19. Find the hand
- 20. The siren's song
- 21. Find a convenient back
- 22. The melodic hand
- 23. The sound of the seven doorways
- 24. Recognising the `Aaah!'
- The space series
- 1. Without leaving a single space in the room empty
- 2. Instead of simply saying 'Stop', the Joker says a number
- 3. The Joker says a number and a geometric figure
- 4. The Joker says a number and a part of the body
- 5. The Joker calls out a colour and an item of clothing
- 6. The participants run slowly
- 7. The participants touch each other
- IV. Seeing What We Look at
- The mirrors sequence
- 1. The plain mirror
- 2. Subject and image swap roles
- 3. Subject-image, image-subject
- 4. Everyone joins hands
- 5. The two lines form a curve
- 6. Symmetrical groups
- 7. The mirror breaks
- 8. Changing partners
- 9. The distorting mirror
- 10. The narcissistic mirror
- 11. The rhythmic mirror
- 12. Unification
- The modelling sequence
- 1. The sculptor touches the model
- 2. The sculptor doesn't touch the model
- 3. The sculptors spread out around the room
- 4. The sculptors fashion a single sculpture together
- 5. Sculpture with four or five people
- The puppet sequence
- 1. String puppet
- 2. String puppet with rod
- Image games
- 1. Complete the image
- 2. Ball games
- 3. Boxing match
- 4. One person we fear, one person is our protector
- 5. Furnish the empty space
- 6. Atmosphere of snow
- 7. Building character relations
- 8. Characters in movement
- 9. Observation
- 10. Complementary activities
- 11. What has changed?
- 12. Tell your own story
- 13. The antiquated telephone exchange
- 14. Concentration
- 15. Animals
- 16. Professions
- 17. The balancing circle
- 18. The 'Indian' in the city, the city dweller in the forest
- Games of mask and ritual
- 1. Follow the master
- 2. Follow two masters--who metamorphose into each other
- 3. Rotation of masks
- 4. Unification of masks
- 5. Collective creation of a mask
- 6. Addition of masks
- 7. Pushing the mask to its extremity and nullifying it
- 8. Following the master in his own mask
- 9. Changing masks
- 10. Mask exchange
- 11. The masks of the actors themselves
- 12. Substitution of mask
- 13. Separation of mask, ritual and motivation
- 14. Changing a whole set of masks into a different social class
- 15. Making the mask all-encompassing
- 16. Changing actors mid-ritual
- 17. A round of masks in different circumstances
- 18. Natural and ridiculous
- 19. Several actors on stage
- 20. The game of complementary roles
- 21. The politicians game
- 22. Exchange of masks
- 23. Exchange of roles
- 24. Fainting at Frejus
- 25. The designated leader
- 26. The clown of Amsterdam
- 27. The animals of Vienna
- 28. Looking first at one another and then at the same spot
- 29. Cookies
- The image of the object
- 1. The found object
- 2. The object transformed
- 3. The object created out of simple things
- 4. Homage to Magritte--'This bottle is not a bottle'
- The invention of space and the spatial structures of power
- 1. Space and territory
- 2. Inventing the space in a room
- 3. The great game of power
- 4. Chairs in the empty space
- 5. Where is my place?
- 6. Six chairs
- 7. Photographing the image
- Games involving the creation of characters
- 1. Murder at the Hotel Agato
- 2. Cops and robbers
- 3. The embassy ball
- 4. The child's dream--what I wanted to be when I grew up
- 5. The child's fear
- 6. What grown-ups wanted me to be
- 7. The opposite of myself
- 8. The two revelations of Saint Teresa
- 9. The fighting cocks
- 10. Catchphrases
- 11. What am I? What do I want?
- 12. The blank character
- V. The Memory of the Senses
- Reconnecting memory, emotion and imagination
- 1. Memory: remembering yesterday
- 2. Memory and emotion: remembering a day in the past
- 3. Memory and emotion and imagination
- 4. Remembering an actual oppression
- 5. Rehearsal on the stage of the imagination
- 6. Extrapolation
- Image Theatre
- Image techniques: models and dynamisations
- 1(a). Image of the word: illustrating a subject with your body
- 1(b). Image of the word: illustrating a subject using other people's bodies
- 2. Image of transition
- 3. Multiple image of oppression
- 4. Multiple image of happiness
- 5. Image of the group
- 6. Ritual gesture
- 7. Ritual
- 8. Rituals and masks
- 9. The image of the hour
- 10. The kinetic image
- 11. The merry-go-round of images
- Images of transition--the technique in action
- Examples from Europe
- New Image Theatre techniques: the cop in the head
- 1. Dissociation--thought, speech, action
- 2. The analytical image: the multiple mirror of how others see us
- 3. Somatisation
- 4. The circuit of rituals
- 5. The three wishes
- 6. The polyvalent image
- 7. The screen image
- 8. The image of the image
- Four very simple demonstrations of embryos of Forum Theatre pieces, based on projected images
- Rehearsal Exercises for any Kind of Play
- Exercises with or without script
- 1. Improvisation
- 2. The dark room
- 3. One story told by several people
- 4. Change the story
- 5. One line spoken by several actors
- Games of emotional dynamisation
- 1. Breaking the oppression
- 2. The oppressor's confession
- Emotional warm-up exercises
- 1. Abstract emotion
- 2. Abstract emotion with animals
- 3. Abstract emotion, following the master
- 4. Animals or vegetables in emotional situations!
- 5. Ritual in which everyone becomes an animal
- 6. Stimulation of the dormant parts of ourselves
- Ideological warm-up
- 1. Dedication
- 2. Reading newspapers
- 3. The evocation of historic events
- 4. Lessons
- Exercises for the preparation of a Forum Theatre model or for the rehearsal of other kinds of theatre
- 1. Play to the deaf
- 2. Stop! Think!
- 3. Interrogation
- 4. The reconstruction of the crime
- 5. Analytical rehearsal of motivation
- 6. Analytical rehearsal of emotion
- 7. Analytical rehearsal of style
- 8. Opposite circumstances
- 9. Artificial pause
- 10. Self-interrogation
- 11. Opposite thought
- 12. Rehearsal of the cue
- 13. Two touches
- 14. Silence on set--Action!
- 15. Invisible characters
- 16. Before and after
- 17. Transference of emotion
- 18. Slow motion
- 19. Sensory focus
- 20. Low volume
- 21. Exaggeration
- 22. Free-style rehearsal
- 23. Reconnaissance
- 24. Caricature
- 25. Swapping characters
- 26. Need versus will
- 27. The rhythm of scenes
- 28. Rashomon
- 29. Keep talking
- 30. The ceremony
- 31. Secret whispers
- 32. I don't believe you
- 33. Long Beach telegram
- 34. Holy theatre
- 35. Analogy
- 36. The tick-tock sequence
- 4. The Early Forms of Forum Theatre
- Introduction
- The rules of the game
- Dramaturgy
- Staging
- The performance game
- Examples of Forum Theatre
- 1. Agrarian reform seen from a public bench
- 2. The people judge a secret policeman
- 3. Leader at work, slave in the home
- 4. The return to work at the Credit Lyonnais
- 5. The nuclear power station
- 5. Forum Theatre: Doubts and Certainties: Incorporating a New Method of Rehearsing and Devising a Forum Theatre Model
- Twenty fundamental topics
- 1. Oppression or aggression?
- 2. The style of the model
- 3. Do the problems have to be urgent or not? Should they be simple or complex?
- 4. Do we have to arrive at a solution or not?
- 5. Does the model of the future action need to be depicted or not?
- 6. Model or anti-model? Error or doubt?
- 7. The conduct of the Joker
- 8. Theatricality or reflection?
- 9. The staging
- 10. The function of the warm-up
- 11. The function of the actor
- 12. The repeated scene
- 13. Macrocosm and microcosm
- 14. How to replace a character without transforming it into another
- 15. What is a 'good' oppression?
- 16. Who can replace whom?
- 17. How should a 'model' be rehearsed?
- 18. Can a forum change themes?
- 19. Can people remain 'spectators' in a Forum Theatre session?
- 20. When does a session of Theatre of the Oppressed end?
- 6. First Experiences with Invisible Theatre
- Examples of Invisible Theatre
- 1. Sexual harassment
- 2. Queen Silvia's baby
- 3. Racism I: the Greek
- 4. Racism II: the black woman
- 5. Picnic in the streets of Stockholm
- 6. The audience's children
- 7. Artistic Creation and Divine Madness: a Meditation on Art and the Miraculous
- Passion and art
- The mad artist and the artist madman
- Postscript: the Pedagogy of Fear--Theatre and the Twin Towers: an Essay After 11 September, 2001