More playful user interfaces : interfaces that invite social and physical interaction /

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Bibliographic Details
Imprint:Singapore : Springer, 2015.
Description:1 online resource (x, 261 pages) : illustrations (some color).
Language:English
Series:Gaming media and social effects, 2197-9685
Gaming media and social effects.
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11093850
Hidden Bibliographic Details
Other authors / contributors:Nijholt, Anton, 1946- editor.
ISBN:9789812875464
9812875468
981287545X
9789812875457
9789812875457
Digital file characteristics:text file PDF
Notes:Includes bibliographical references at the end of each chapters.
Online resource; title from PDF title page (SpringerLink, viewed May 21, 2015).
Summary:This book covers the latest advances in playful user interfaces? interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. The decreasing cost of sensor and actuator technology makes it possible to integrate physical behavior information in human-computer interactions. This leads to many new entertainment and game applications that allow or require social and physical interaction in sensor- and actuator-equipped smart environments. The topics discussed include: human-nature interaction, human-animal interaction and the interaction with tangibles that are naturally integrated in our smart environments. Digitally supported remote audience participation in artistic or sport events is also discussed. One important theme that emerges throughout the book is the involvement of users in the digital-entertainment design process or even design and implementation of interactive entertainment by users themselves, including children doing so in educational settings.
Other form:Printed edition: 9789812875457
Standard no.:10.1007/978-981-287-546-4

MARC

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490 1 |a Gaming media and social effects,  |x 2197-9685 
588 0 |a Online resource; title from PDF title page (SpringerLink, viewed May 21, 2015). 
505 0 |a Hybrid Games: Designing Tangible Interfaces for Very Young Children -- The Power to Play when there is no Power -- Responsive Make and Play: Youth Making Physically and Digitally Responsive Game Controllers -- Human Computer Biosphere Interaction: Towards a Sustainable Society -- Envisioning Future Playful Interactive Environments for Animals -- Playful and Gameful Design for the Internet of Things -- Smart Materials: When Art Meets Technology -- MindMusic: Playful and Social Installations at the Interface between Music and the Brain -- Enhancing Remote Spectators? Experience During Live Sports Broad Casts with Second Screen Applications. 
520 |a This book covers the latest advances in playful user interfaces? interfaces that invite social and physical interaction. These new developments include the use of audio, visual, tactile and physiological sensors to monitor, provide feedback and anticipate the behavior of human users. The decreasing cost of sensor and actuator technology makes it possible to integrate physical behavior information in human-computer interactions. This leads to many new entertainment and game applications that allow or require social and physical interaction in sensor- and actuator-equipped smart environments. The topics discussed include: human-nature interaction, human-animal interaction and the interaction with tangibles that are naturally integrated in our smart environments. Digitally supported remote audience participation in artistic or sport events is also discussed. One important theme that emerges throughout the book is the involvement of users in the digital-entertainment design process or even design and implementation of interactive entertainment by users themselves, including children doing so in educational settings. 
504 |a Includes bibliographical references at the end of each chapters. 
650 0 |a User interfaces (Computer systems)  |0 http://id.loc.gov/authorities/subjects/sh88001679 
650 0 |a Human-computer interaction.  |0 http://id.loc.gov/authorities/subjects/sh88003229 
650 7 |a COMPUTERS  |x User Interfaces.  |2 bisacsh 
650 7 |a Human-computer interaction.  |2 fast  |0 (OCoLC)fst00963494 
650 7 |a User interfaces (Computer systems)  |2 fast  |0 (OCoLC)fst01163191 
655 4 |a Electronic books. 
700 1 |a Nijholt, Anton,  |d 1946-  |e editor.  |0 http://id.loc.gov/authorities/names/n80105831  |1 http://viaf.org/viaf/109538162 
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