Transactions on edutainment VII /

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Bibliographic Details
Imprint:Berlin ; New York : Springer, ©2012.
Description:1 online resource (xiii, 284 pages) : illustrations.
Language:English
Series:Lecture notes in computer science, 0302-9743 ; 7145
Lecture notes in computer science ; 7145.
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11076755
Hidden Bibliographic Details
Varying Form of Title:Transactions on edutainment 7
Other authors / contributors:Pan, Zhigeng, 1965-
International Conference on Computer Animation and Social Agents (2011 : Chengdu, China)
International Conference on Digital Media and Digital Content Management (5th : 2010 : Chongqing, China)
ISBN:9783642290503
3642290507
9783642290497
Digital file characteristics:text file PDF
Notes:Includes bibliographical references and author index.
Summary:Annotation This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.
Other form:Printed edition: 9783642290497
Standard no.:10.1007/978-3-642-29050-3
Table of Contents:
  • Accounting for Patterns of Collective Behavior in Crowd Locomotor Dynamics for Realistic Simulations / Stéphane Bonneaud, Kevin Rio, Pierre Chevaillier and William H. Warren
  • Human Behaviour Modelling for Simulating Evacuation of Buildings on Fire / Julien Valentin, Florent Coudret, Eric Gouardères and Wilfrid Lefer
  • Application of Simulation and Virtual Reality to Physical Education and Athletic Training / Lin Zhang and Qing Liu
  • Depth-Varying Human Video Sprite Synthesis / Wei Hua, Wenzhuo Yang, Zilong Dong and Guofeng Zhang
  • Automating Expressive Locomotion Generation / Yejin Kim and Michael Neff
  • Recovering Geometric Detail by Octree Normal Maps / Wenshan Fan, Bin Wang, Bin Chan, Jean-Claude Paul and Jiaguang Sun
  • Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications / Jianxin Luo, Guiqiang Ni, Ping Cui, Jinsong Jiang and Yifeng Duan, et al.
  • Clustering Spatial Data for Aggregate Query Processing in Walkthrough: A Hypergraph Approach / Shao-Shin Hung, Chih Ming Chiu, Tsou Tsun Fu, Jung-Tsung Chen and Derchian Tsaih, et al.
  • Skin-Detached Surface for Interactive Large Mesh Editing / Yujian Gao, Aimin Hao and Qinping Zhao
  • Physically Based Simulation of Solid Objects' Burning / Shiguang Liu, Tai An, Zheng Gong and Ichiro Hagiwara
  • Tunneling Blasting Simulation for Digital Mine / Chao Wang, Yu Wu, Tingting Zhu, Hongbo Li and Mingliang Xu
  • Massively Multiplayer Online Games Developed with Agents / Gustavo Aranda, Tomas Trescak, Marc Esteva, Inmaculada Rodriguez and Carlos Carrascosa
  • A Novel Skeletonization and Animation Approach for Point Models / Zhiying He, Xiaohui Liang and Qinping Zhao.
  • View-Dependent Line Drawings for 3D Scenes / Xin Zhang, Zi'ang Ding, Chuan Zhu, Wei Chen and Qunsheng Peng
  • Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices / Nicolas Szilas, Monica Axelrad and Urs Richle
  • A Virtual Informal Learning System for Cultural Heritage / Shengnan Chen, Zhigeng Pan and Mingmin Zhang
  • Multi-samples Texture Synthesis for Dynamic Terrain Based on Constraint Conditions / Xingquan Cai, Jie Li, Haiyan Sun and Jinhong Li
  • PCA and FLD in DWT Domain / Zhicheng Liu and Zhijun Fang
  • Area Measurement Method of Paint Bubble Based on Computer Vision / Shidu Dong, Xiaofan Yang, Huaqiu Wang, Xiang Liu and Hengyang Liu
  • A High Precision Fresco Scanner / Xifan Shi, Xianghua Chen and Tiefeng Cai
  • Multiwavelet Video Coding Based on DCT Time Domain Filtering / Zhijun Fang, Guihua Luo, Jucheng Yang and Shouyuan Yang
  • Rendering Realistic Ocean Scenes on GPU / Xingquan Cai, Baoxin Qian, Haiyan Sun and Jinhong Li
  • Effect of Body Image Presentation Format to Female Physical Attractiveness / Lili Zhai, Xiaoming Qian, Rui Wang, Jintu Fan and Heyue Wei
  • Medical Image Registration Based on Wavelet Transform Using Hausdorff Distance / Jianxun Zhang and Yu Liu
  • Study on Key Technology of HPSIN-Based Vector Geo-data Online Service / Jiali Feng, Nan Jiang, Bin Hu, Jiagao Wu and Zhiqiang Zou
  • Defection Recognition of Cold Rolling Strip Steel Based on ACO Algorithm with Quantum Action / Jinrong Zhang and Yue Wang
  • Line Feature Enhancement Using a New Shift-Invariant Non-aliasing Ridgelet Transform / He Yan, Youjia Fu and Guangzhi Yin.